Lobbin’ it

Conference, CPD, Games, Handheld, Uncategorized 1 Comment »

(Posted by Dughall)

Beach

Remember when you were 10 and you went on that residential visit with school? You did rock-climbing, canoeing, pond-dipping. You learned actively and in non-formal ways. You learned by playing and collaborating with your peers in different, more extended ways. You formed new and more productive relationships with them and your teachers. You were challenged in ways that you weren’t when learning in the conventional classroom environment.

Do you remember that double Maths lesson on a run-of-the-mill Wednesday at school when you were 12 years old? You may do. But which of the memories are most vivid?

No one would really question the value of outdoor learning, least of all me, a proud Chair of Governors at an outstanding school that fully embraces the ‘Forest School‘ ethos. However, it does one good to be reminded of that value and what better way than by being fully immersed in an outdoor learning experience oneself.

LOB10 (Learning on the Beach 2010) was a first for me. I have attended many brilliant conferences and ‘unconferences‘, but nothing quite like this. The brainchild of John Davitt, LOB10 questioned how we can think outside the box when we spend too much time sitting in one. The focus for the conference was ‘outdoor exploration, activity, new technology and learning in the broadest sense’. In his introductory spiel, John asked, “Why do we call it ‘understanding‘ when we have to sit down to do it?” and we did very little sitting down.

Located on the western fringes of Europe in the small village of Mulranny, Co. Mayo, Republic of Ireland, LOB10 brought together an intrepid band of learners from all walks of life but all sharing an interest in learning and technology. A fairly loose itinerary was followed and included a rich mix of activities and challenges – all of which would have been perfect for pupils of any age. Some highlights from many were:

  • A version of John’s ‘Learning Event Generator‘ (now available as an ‘App’). The Learning Event Generator asks learners to ‘do’ something in a particular ‘way’. Random challenges are generated such as: Do: ‘How the tidal system works’… …as ‘a mini opera’, Do: ‘The History of Ireland’… …as ‘Drawings in the sand’, or ‘The salt-marsh’… …as ‘a group theatrical whisper’. These group activities thrust learners together into pacey, focussed, collaborative activity that is often way outside people’s comfort zones (a place where some very effective learning often happens).John & Angie Davitt explain The History of Ireland using a stick and the beach

  • Discovering a ‘geocache‘ with the help of an iphone.

  • Learning about sand dunes and biodiversity from a local expert, Sean Carolan who helped challenge some of my long held views on the environment.

  • The ‘Explainolympics’ – using only a stick, the sand and an ability to explain, delegates take an idea, or concept and explain it to the assembled group. This activity was wonderfully facilitated by the waves themselves that repeatedly washed the explanation slate clean between ‘slides’ in the explanation. (Eat your heart out all those flashy slide-transitions in Powerpoint and Keynote!).Richard Milwood explaining 'Gaia' as part of 'Explainolympics'. Quenn Canute Angie Davitt looks on.

Many of the proceedings were shared via an ingenious wifi arrangement running off a car battery.

We all know that of equal (if not greater) value to the activities themselves, it is the spaces in between the activities that are just as rich in learning. LOB10 offered such space in abundance. It was a privilege to engage in stimulating conversations with some luminaries of the world of educational technology from UK and Ireland as well as get some perspectives from delegates from outside of the circles in which I usually mix (most notably Chris and Sandra Kerndter who signed up and attended at the last minute with their two young daughters).

So, I am enriched, refreshed and delighted to have been reminded of the importance of active, outdoor, truly collaborative learning and in such an experiential way.

It hasn’t changed my opinions of technology and the important role it can play in learning. I am however, reminded of the importance of balance and contrast in learning experiences. I can’t wait to explore some of the ideas I came across such as geocaching and the use of QR codes (see this site called ‘Tales of Things’ for some idea of the possibilities).

Special thanks go to John and Angie Davitt and Eliza Mountford for the preparations and work in making the event so successful. Thanks also to those wonderful people who (amongst other things) enriched the spaces between the activities: Richard Millwood, Andy Black, Mags Amond, Dominic Davitt, John Heffernan, John Cuthell, Chris, Sandra, Lily and Erin Kerndter, Sean and Matthew Carolan and Father Matty.

Will you be at LOB11?

sunny lob

Further reading:
Andy Black’s LOB10 Blog post

Bmoble – Bradford Mobile Learning Conference

Conference, CPD, Events, Games, Handheld 1 Comment »

(Posted by Dughall)

bmoble

Yesterday I had a long but incredibly satisfying day in Bradford.

In 2009 I attended the first bMobLe conference run by Education Bradford making my way through the snows of West Yorkshire. The same conference this year could not have been hosted in more benign meteorological conditions.

The promise was as follows: “The bMobLe “Next Generation Learning” Conference 2010 aims to share best practice and suggest ways that mobile technologies can be integrated appropriately into the classroom.” That promise was certainly met.

Photo0433

The initial keynote presentation was by Tim Rylands. The man is a giant in my estimation for his inspirational ideas and his passion for language, literacy, technology and, well, high quality, honest-to-goodness learning. Tim eschews what he calls the ‘(aero)plane’ model of learning in which learners are asked to “Come in, sit down, face the front and belt up”. He also believes that “excellence & enjoyment is not just something you do on a Friday afternoon”. Like me, he is a big fan of the mix of analogue and digital but, most importantly, that there is no substitute for real life. For a glimpse of the impact Tim has on an audience, visit his blog here and look at the expressions on people’s faces in the slideshow near the top of the page. Those faces say it all! Throughout the keynote, we were also treated to a plethora of fantastic (mostly free) resources that are available here http://linkbun.ch/y2bz

After coffee, we enjoyed another dose of Mr Rylands, this time with assistance from his equally impressive sidekick Sarah Neild. The break out was titled ‘Using ICT to Inspire: Raising levels of creativity in children of all abilities.’ Key messages I received were reminders to educators: to take their time, not be afraid to join with learners in the journey, and to not forget children’s almost boundless capacity to absorb information. It was another thoroughly engaging session.

Photo0441In a short slot before lunch, I spent some time talking to pupils from a couple of Bradford primary schools about their experiences of one-one devices (netbooks in one case, PDAs in another). I was interested to learn that these devices were used at home and at school, often connected to the internet at home via a wireless connection. I was also interested to learn about the sorts of activities in which the devices were used and how they were used. “Whenever we need to.” “To do Powerpoint.” “To send and receive messages.” “We have to bring them to school fully charged or we get in trouble.” “I would prefer an ipod touch (to the PDA).” “I like to play ‘photo-wars’ (on the PDA).”

I enjoyed a stimulating lunch with Nick Jackson, Doug Belshaw, and David Mitchell where (amongst other things) we discussed the problems of using definitions such as ‘Digital natives/immigrants’, ‘Digital literacy’, ‘E-learning’ etc. Maybe more on that another time.

As an aside, I love the letter that one of David’s Y6 pupils wrote to him via their school blog!

After lunch, I had a necessary and enjoyable session with Nicola Stables, my co-presenter for an afternoon breakout titled ‘Out of the Game’. Our session promised ‘to examine the opportunities for learning that arise beyond the game itself. After a week on Safari, this Year 3 class have done more than just track animals. Find out more about how a Wii console, a game, careful planning and reflection can foster collaboration, communication, team work and the development of language in a group of enthusiastic learners. Having a games console in your classroom is about so much more than playing games. Every class should have one!’

I have been lucky enough to spend some time recently with Nicola and her class using the Nintendo Wii and the game, ‘African Safari’. She has done a much better job than I could do here in explaining the project via her blog (Specific posts mentioning the Wii can be found here). Nicola spoke brilliantly about the learning that took place ‘beyond’ the game itself: the social skills, the collaboration, the language, the opportunities for cross curricular links etc. I chipped in occasionally with my observations about what I had seen the children get from the sessions. It was heartening to have heard so many similar messages delivered by Tim earlier in the day.

The final session of the day included a stunning presentation about the largest cave in the world (in Vietnam) accompanied by some amazing photography and last of all, a voting-pad evaluation of the conference.

bikeHowever, the day was far from over. There were 90 minutes to kill before the Bmoble Teachmeet. What better way to spend it than back in the sunshine tackling Tim’s Teachmeet Try-cycle Tryout. I wonder what folks must have thought at the sight of grown men hurtling around the carpark like infants on the tricycle. I suppose it was fitting and in the spirit of fun that seemed to pervade the day.

The teachmeet itself was (as these things always are) incredible. Everyone who stood up and spoke was inspring and engaging. Special mentions go to Doug Belshaw for a jaw-dropping 124 slides in 7 minutes, David Mitchell’s brilliant use of Voicethread, and Emma Barker breaking her Teachmeet duck to share the excellent work she has done at Netherthong with the Nintendo DS.

I returned home head-buzzing!

Many, many thanks to James Langley and all the Education Bradford team (and all the others) for putting on such a great event!

Some other reflections on Bmoble can be found here:

http://dajbconf.posterous.com
http://mrmitchell.heathfieldcps.net/2010/05/20/bmoble-conference-education-bradford/

http://bitsbobsandwaffles.blogspot.com/2010/05/recently.html

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